Daily (Stale) Bread: the news we didn’t post on 8/16
With GamesCom set to kick off in the middle of the night with the first round of press events, a few companies got ahead of the chaos with announcements. A [...]
With GamesCom set to kick off in the middle of the night with the first round of press events, a few companies got ahead of the chaos with announcements. A [...]
We unleashed our Friday barrage of prizes, podcast, and p…ersonally-charged editorial alongside a few neat news stories. A few outlying links are still worth sharing with the world. Oh, look, [...]
The day was packed with big announcements like BioShock Infinite, Rage on iPhone, and the chaos that always comes with the NPD’s sales figures. Beyond that, the GamePro editors have [...]
Welcome to hump day, GamePro. You wanna hear about some new DLC? No? Well, then how about a PSP phone rumor? Or some more Ubisoft DRM drama? If not that, [...]
The day’s news cycle was defined by redefinition, as the creators of Ace Combat vowed to rebuild the franchise, while Double Fine changed its distribution method with Costume Quest. Thankfully, [...]
Free-to-play Quake Live enters beta, Earth Eternal developer Sparkplay falls on some hard times, PowerGig is the catalyst for mass plastic instrument destruction, and Billy Mitchell has amazing hair.
AJ: Did [...]