REVIEW: WarioWare D.I.Y. is Perfect for Future Game Designers to Work on Their Creativity
Videogames are usually thought of as complete experiences that are crafted from the dreams and desires of a creative mind and the passion of a team of like-minded developers. There is a growing trend as of late to leave the canvas slightly unfinished for the player to input their own ideas and creative talents into a game. LittleBigPlanet is the best modern example of this new kind of game that relies heavily on the user generated content to fill in purposely made gaps. WarioWare: D.I.Y. (DIY) mashes the insane world of micro mini-games and user generated content together in a brilliant way that will make game developers out of anyone willing to pay attention.
For the uninitiated, WarioWare games take a comical approach to the traditional mini-game genre by injecting a huge helping of absurdist humor and featuring mini-games that last for a handful of seconds. It works perfectly for the Nintendo DS since the game plays to the handheld’s strength in portability. A WarioWare game allows gamers to squeeze in two to three mini-games even if there is literally only a moment to play. The rapid fire approach is brilliantly eclectic and the scattershot collection of games brings some strangely awesome gameplay no matter what the circumstance or context a WarioWare game is played.
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